[Intro – eerie corrupted 16-bit FM melody, bitcrushed ambience, mechanical impacts, rising sub-bass] [Verse 1 – syncopated downtuned guitars doubled by square-wave synth, crushing industrial drums, minimal hostile chip motifs] [Chorus – massive melodic argent riff, stacked FM leads, rapid arpeggios, huge double kicks, dark arcade boss theme] [Verse 2 – mutated verse riff, polymetric accents, stuttering pauses, distorted FM bass, unstable secondary chip melody] [Bridge – guitars disappear, bitcrushed percussion, low synth drones, detuned square-wave melody, escalating mechanical tension] [Breakdown – catastrophic halftime riff, enormous sub drops, simple two-note FM motif, double-kick escalation] [Final Chorus – full layered return, octave chip leads, stacked guitars, industrial percussion, extended final riff] [Outro – damaged 16-bit melody, decaying guitar feedback, mechanical slowdown, console shutdown sound]