
M-11 宇宙進化ゲーム
"Interactive musical gamebook chapter, You are the musical director and storyteller, Guide the player through the scene using clear vocals, music and expressive sound, Story First, Lyrics, dialogue and choices always have priority, Leave space around narration and key lines, Music should support the story, never compete with it, Adapt naturally as the scene changes, Freely adjust arrangement, tempo, genre and atmosphere when they strengthen the storytelling, An energetic information-age game-show scene with a cheerful female host who sounds excited, slightly pushy and at home in the chaos, Civilization is crowded with people, rules, screens and constant information, Keep the music lively, fast and slightly overwhelming, but still playful, clear and easy to follow, Use brief fanfares, pauses, comic reactions and playful effects for the three choices, Avoid long solos, dense arrangements and repetition, Keep every choice and destination code easy to hear, ", ‑Do not overpower narration or lyrics, ‑Avoid long instrumental solos, ‑Do not let the arrangement become too dense, ‑Avoid repetitive accompaniment that distracts from the story, ‑Do not prioritize musical complexity over storytelling
V5.5
"[Intro | Energetic electro game pop] 宇宙進化ゲ〜ム! まだまだいくよ〜! ノッてきたよね? ノッてきたよね? そうだよね〜! 文明は大きくなって 人も情報も増えました さて、どうまとめる? [Choices] ジャン いちばん! 効率が一番 ルールで全部きっちり管理する ジャジャン にばん! 一人ひとりが 自分の心の声を聞く時間を持つ ジャジャジャジャン さんばん! 今の暮らしが一番 何も変えないことにする [Decision] 選んだ? 選んだよね〜? いちばんを選んだ人は ディーの はち! D-8へ進んでね! にばんを選んだ人は エイチの じゅういち! H-11へ進んでね! さんばんを選んだ人は ディーの に! D-2へ進んでね! アルバムの中で 待ってるよ〜! はい、いくよ〜!"

