
[Pre-Chorus — 0:45–1:00] • Sound: Reversed glass clinks, soft airy pad, heartbeat kick. • Vocal treatment: Slight stutter at line starts, whispered double tucked under main vocal. • Lyrics: The walls hum low… my name fades slow… I wonder if I missed the turn I never saw (“saw” reverses and blends into next downbeat) ⸻ [Chorus — 1:00–1:25] (Addictive refrain) • Sound: Warm detuned pad + chopped vinyl snare + sub-bass swell. • Vocal treatment: 3-layered vocal — main sung line + whispered panned L/R + glitch-stuttered harmony on “pull me under.” • Lyrics (repeat mantra): Game over… pull me under (“under” stutters: un-un-under) Game over… pull me under Game over… pull me under I can’t let go, I don’t want to know (“know” reverses and echoes) ⸻ [Verse 2 — 1:25–1:55] • Sound: Add faint reversed piano notes + granular synth textures. • Vocal treatment: Melody slightly more airy; glitch cuts on 2nd and 4th lines. • Lyrics: I’ve been here before, but the air feels strange (“strange” detunes) Every face blurs when I try to explain (“explain” stutters) The street keeps bending where it should run straight (“straight” reverses) I think I lost something I can’t replace (“replace” delays into next beat) ⸻ [Pre-Chorus — 1:55–2:10] • Sound: Same reversed chimes + airy pad; low, slow boom every two bars. • Vocal treatment: Heavier bitcrush on the doubles. • Lyrics: The glass folds in… my hands, your hands… We disappear where the edges fray (“fray” stutters and drops in pitch) ⸻ [Chorus — 2:10–2:35] (Hook returns, fuller) • Sound: Slightly fuller percussion, more reverb. • Vocal treatment: Extra harmony layer on “pull me under,” reversed whisper layer on “game over.” • Lyrics (repeat mantra): Game over… pull me under Game over… pull me under Game over… pull me under I can’t let go, I don’t want to know ⸻ [Bridge — 2:35–3:05] • Sound: Percussion drops, replaced by ticking clocks, reversed cymbal swells, and slow sub-bass pulses. • Vocal treatment: Multiple voices at different “distances” (far echo, close whisper, childlike tone, robotic). • Lyrics: (close whisper) over… over… over… (far away) was I ever here? (childlike tone) one step… two step… nowhere… (robotic hiss) meaning dissolves… ⸻ [Final Chorus — 3:05–3:35] • Sound: All elements return, but with glitch bursts and reversed tails. • Vocal treatment: Stretched vowels on “game,” chopped consonants on “over.” • Lyrics (repeat mantra): Game o-o-over… pull me under (“under” bitcrushed) Game over… pull me under Game over… pull me under I can’t let go… I don’t want to know… ⸻ [Outro — 3:35–End] • Sound: Reversed lullaby melody, heavy lowpass filter, fade into static. • Vocal treatment: Whisper only, with reversed reverb swell into silence. • Lyrics (whisper): over… over… over… (closer…)

