
[Short Intro] [NO MUSIC; near-silence; extremely sparse industrial room ambience only: distant electrical hum, slow metallic resonance, faint machinery settling; no beat, melody, vocal samples or vocalized synths] [brief involuntary sharp intake of air through the teeth, the reflexive sound of unexpectedly touching something painful; very small and natural, NOT a gasp, cry, moan or dramatic pain performance] [soft, momentarily unfocused] my eyes... [brief silence] [voice immediately regains control; deep female contralto, fully voiced, practical, firm and commanding; no fear or pleading] Numb them, I want to see. [short silence] [industrial ambience ends; instrumental electronic pulse enters cleanly; SYNTHESIZERS ONLY—no vocal chops, vowel-like pads, choir textures, formant synthesis or synthesized voices] [Verse 1] [low female contralto; fully voiced chest register; dry and very close; restrained authority; natural timing, no sweetness] Numb my eyes... [slight hesitation; "so" enters almost conversationally] so I can see. [repeat lower and firmer; no melodic lift] Numb my eyes. [small breath; bass impact lands after "eyes," not on it; impact is a short low-frequency SYNTH/BASS HIT, non-vocal] So I can see. [leave imperfect space between words; voice remains calm] Numb... ...numb my eyes. [quiet pressure increasing in the voice, not volume; sparse SYNTH pulse remains instrumental and non-vocal] So I can see. Numb my— [cut naturally, as though the thought changed; brief electronic interruption is a SYNTH GLITCH, not a processed voice] eyes. So I... can see... see see [Break] [production withdraws; voice stays fully voiced, not whispered] Numb my— [introduce an iconic industrial synth rythm da da, da-da-da-da da da da pattern; play the rhythm on a dry, percussive ANALOG SYNTH tone with no formants or human-vowel quality; strictly instrumental, NOT sung, chanted or vocalized] [cut] No. [pause long enough to feel accidental] Not my eyes. [Bridge] [lower, firmer; realization without dramatization] No, no Not... my eyes. I can't see. [uneven spacing; each word allowed its own weight; isolated metallic SYNTH/percussion accents answer selected words without imitating their pitch or syllables] Not... not not my eyes. I need to see. [no build; voice simply becomes more certain; low analog SYNTH pressure moves underneath without melodic vocal-like phrasing] Not... not not My eyes. I can't see. [Final passage] [same register and volume; increased pressure only through articulation and timing] No, no Not... my eyes. No, no [mechanical stutter; ELECTRONIC/SYNTH stutter remains separate from the voice until the explicit vocal glitch below] n-n-not my eyes. [Voice becomes mechanical and starts to glitch to reveal this was an android all along; THIS is the first deliberate vocal-synthesis/mechanical-vocal event] I c-c-c-c c-c— see. [firm, unembellished; no scream, belt or dramatic climax] [Voice reverts to human as if the lapse in the programming has ceased and you're questioning whether you heard the mechanical voice at all. ] Not my eyes. I want to see. [Outro] [voice that was close and matter-of-fact starts to become even more human so that you begin doubting what you heard even more.] Not, not my eyes... I. can. see.

