
AGameAWeek Blog 2024-07-01 - Ripples
[intro] Over the course of July, I'm going to attempt to make a little play thing in JSE every day. [more] [verse] I'm not sure how well I'm going to manage. Whether I'll keep up this plan for the entire month or not. [chorus] Will I grow bored? Will I get stuck? Will I run out of ideas. .. Or time? [break] Who knows. [verse] Either way, this is apparently what I'm doing this month, so I guess we'd all better get used to it. [alt verse] I initially suggested I could make these as tutorials, but once I started getting into the apparent chaos of it all, [bridge] I ended up scrapping any sort of tutorial methodology, and just scrappily coding whatever the heck came to mind. [chorus] The result of day one, Ripples, (Ripples) isn't exactly a game. (game) It's definitely not a tutorial. (tutorial) it isn't exactly a game. (game) [verse] It's just sort of ended up as a little experimental example thing, and I guess that's where we're going to be headed for the month. [alt verse] Maybe during the course of the month, I might stumble upon some curious ideas which could be expanded into full games? That might be fun. [bridge] If anything you see over the next few weeks seems like it might make for a game concept, be sure to let me know in the comments. [instrumental] [chorus] The result of day one, Ripples, (Ripples) isn't exactly a game. (game) It's definitely not a tutorial. (tutorial) it isn't exactly a game. (game) [outro] For today, however, we have Ripples, which you can play with here. It's less of a ripple, and more an explosion, but they do kinda ripple a bit.. Maybe.. [break] It's not a bad little example. Let me know what you think of this, and whether it's worth me carrying on with this for the next 30 days!!
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