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ネオンの海へダイブ! (Dive into the Neon Sea!) [Remix feat. pilzburied]

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V5.5

原作者 pilzburied 様に感謝します (Thank you to the original creator, pilzburied!) 原曲 (Original song):Perpendicular Flow ( by @pilzburied ) https://suno.com/song/abce6104-bb6c-4c9a-ba2c-c24244368135 --- [Cold Open: Neon Arcade Boot-Up] [Game Boy APU pulse chirps, NES RP2A03 square-wave tones] [No drums; distant Yamaha YM2612 arcade melody] [Playful spoken Vocaloid] しーっ……聞こえた? (Shh... did you hear that?) ネオンの海の 小さな音 (A tiny sound in the neon sea) マスター、手を伸ばして (Master, reach out your hand) つかまえてね? (Will you catch me?) [Current Activation] [Roland SH-101 bouncy 16th-note synth bass] [Korg M1 glossy digital chimes] [Fast quantized 4/4 electronic beat enters] ぽちゃん (Plop) ぴちゃり (Splash) くるり (Round and round) 回路がひらく (The circuit opens) ぷかぷか浮かぶ (Floating gently) ピンクの波へ (Toward the pink waves) いっしょに飛び込も! (Let's jump in together!) せーのっ! ダイブ! (Ready, set! Dive!) [Section A: Neon Pixel Adventure] [NES RP2A03 square-wave melody] [SH-101 bouncy bass sequence] [Roland TR-606 quantized electronic percussion] 青いしずくを ひとつ飲んで (I drink one blue droplet) 眠っていた回路を 起こすの (And wake the sleeping circuit) まあるい月を 追い越したら (When we overtake the round moon) 虹色ゲートが 見えてきた (A rainbow-colored gate comes into view) さらさら さらさら (Flowing softly, flowing softly) ネオンの道を 音が走る (Sound races along the neon road) ふわふわ ふわふわ (Floating gently, floating gently) 羽根がなくても 飛べるんだ (I can fly even without wings) [Call and Response] [Lead vocal answered by VP-330 robotic harmonies] 「どこへ行くの?」 (“Where are you going?”) (どこへ行くの?) (“Where are you going?”) 「君のところ!」 (“To you!”) (君のところ!) (“To you!”) 「迷わないの?」 (“Won’t you get lost?”) (迷わないの?) (“Won’t you get lost?”) 「だって歌うから!」 (“Because I’ll keep singing!”) [Drop 1: Kawaii Bitpop Rush] [Full Roland TR-606 electronic drums] [SH-101 bouncy bass sequence] [Yamaha YM2612 bright metallic lead] [VP-330 short robotic backing responses] らんらん 駆け抜け (La-la, racing through) くるくる 回って (Spinning round and round) スキャンラインを (The scanlines) 飛び越えろ! (Jump over them!) ぴかぴか 光って (Shining brightly) きらきら 弾けて (Bursting into sparkles) 君の名前を (Your name) 音符にするの! (I’ll turn it into musical notes!) [Instrumental Arcade Run] [Rapid quantized 8-bit synth patterns] [Yamaha YM2612 FM melody] [Game Boy APU chirps] [NES RP2A03 square-wave counter-melody] [Section B: Digital Signal Garden] [Korg M1 glossy chord stabs] [SH-101 syncopated bass] [Playful fast Vocaloid delivery] 透明な庭に 音が咲く (Sounds bloom in a transparent garden) 電子の花びら きらめくの (Electronic petals sparkle) 一枚ずつを 拾ったら (If I gather them one by one) 君へ送るよ パケットで (I’ll send them to you as packets) 青いリボンは 周波数 (The blue ribbon is a frequency) 赤いボタンは 合図だよ (The red button is a signal) 押した瞬間に 空いっぱい (The moment I press it, the whole sky) カラフルな雨が 降ってくる! (Fills with colorful rain!) [Rhythmic Chant] [Staccato vocal, clipped TR-606 percussion] [Game Boy APU call-and-response blips] たたん! ひらいて! (Snap! Open!) とんで! はねて! (Jump! Bounce!) 右へ! 左へ! (To the right! To the left!) まわれ! まわれ! (Spin! Spin!) ぽんぽん はじけて! (Pop-pop, bursting!) しゃらしゃら 鳴って! (Jingle-jingle, ringing!) ひとつの音に (Into one single sound) なれたらいいな! (I hope we can become!) [Drop 2: Neon Chiptune Burst] [YM2612 lead becomes brighter] [NES RP2A03 square-wave harmony] [SH-101 bass with short portamento] [TR-606 rapid electronic fills] 流れ星より 速く行こう (Let’s go faster than a shooting star) 追いつけないほど 輝こう (Let’s shine so brightly no one can catch us) こぼれた音も 拾い集め (Gathering every sound that spilled away) 君のイヤホン 満たすから! (I’ll fill your headphones!) るるる 駆け抜け (La-la-la, racing through) ららら 弾けて (La-la-la, bursting) 君と私の (Yours and mine) 波長が重なる! (Our wavelengths overlap!) [Instrumental Break: 8-Bit Neon Rush] [Game Boy APU rapid pulse pattern] [NES RP2A03 ascending square-wave scale] [YM2612 metallic arpeggio] [TR-606 stop-start quantized fills] [Spoken Ad-libs] つるんっ! (Whoosh!) わあ、速い! (Wow, so fast!) まだ行けるよ! (We can still keep going!) せーのっ! (Ready, set!) [Half-Time Bridge: Neon Digital Dream] [Drums reduce to soft quantized pulses] [Korg M1 glossy digital pad] [Filtered SH-101 single-note pulse] [Sparkling Game Boy APU FX] 深い 深い ネオンの海 (A deep, deep neon sea) 青いスキャンライン 揺れている (Blue scanlines are swaying) 小さな声を パケットにして (Turning my tiny voice into a packet) 君の画面へ 送るの (I’ll send it to your screen) もしも電波が 途切れても (Even if the signal is interrupted) もしも画面が 暗くても (Even if the screen goes dark) ピコッと光る ハートなら (If our heart gives one little beep of light) また会えるよ すぐにね (We’ll meet again very soon) [Build: Arcade Power-Up] [Reversed Game Boy chirps] [NES square-wave pulse accelerates] [SH-101 sequence rises] [TR-606 electronic snare buildup] 一滴 (One drop) 二滴 (Two drops) 三滴 (Three drops) 空へ! (Into the sky!) 回って (Spin) 重なって (Overlap) 弾けて (Burst) 戻って! (Return!) [Final Drop: Maximum Kawaii Bitpop Energy] [Maximum fast 8-bit synth energy] [YM2612 lead, NES RP2A03 square-wave harmony, Game Boy FX] [SH-101 bouncy bass, TR-606 full quantized drums] [VP-330 backing harmonies only] ピクセルの道を 駆け抜けよう (Let’s race along the pixel road) ピコッと光って もっと速く! (Flash with a beep and go even faster!) 君のとなりで 歌うから (Because I’ll sing beside you) この音だけは 消えないよ! (This sound will never disappear!) るるる 駆け抜け (La-la-la, racing through) ららら 弾けて (La-la-la, bursting) キラキラ ネオンを (The sparkling neon) 一緒に越えよう! (Let’s cross it together!) くるくる 回って (Spinning round and round) ぴょんぴょん 弾けて (Bouncing and bursting) 君と私の (Yours and mine) 未来へ飛び込もう! (Let’s jump into the future!) [Final Call and Response] [Lead and robotic backing alternate rapidly] まだ聞こえる? (Can you still hear me?) (聞こえるよ!) (Yes, I can hear you!) まだ歌える? (Can you still sing?) (歌えるよ!) (Yes, I can sing!) まだ行ける? (Can you still go?) (行けるよ!) (Yes, I can!) もう一度! (One more time!) (もう一度!) (One more time!) [Outro: Neon Game Clear] [TR-606 drums fade] [SH-101 bass descends] [Game Boy APU single pulse remains] [NES RP2A03 game-clear melody] [YM2612 final digital sparkle] ぽちゃん…… (Plop...) 光がひとつ (One light) ぽちゃん…… (Plop...) 夢がひとつ (One dream) マスター、またね (Goodbye, Master) 次のステージで 会おうね (Let’s meet again on the next stage) ピコピコ…… (Beep-beep...) キラキラ…… (Sparkle-sparkle...) ゲームクリア! (Game clear!) [Fade Out] [Game Boy APU power-down chirp] [NES-style game-clear tone]