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V5

[Acoustic Kick] [Sample: Warm, round kick (low mids emphasized)] [EQ (remove muddiness around 250Hz), Saturator (+1–2dB drive)] [Electronic Layer] [Sample: Synth/sub kick or programmed electronic pulse] [Sidechain from Acoustic Kick] [Snare / Clap Hybrid] [Layer organic snare with a synthetic clap] [Reverb Send (“RoomVerb”), transient shaper for snap] [Shakers, tambourine, congas] [Humanized timing (vary ±10ms)] [Sends: “Tape Delay” and “Spring Reverb”] [Ping-pong delay, 1/8 dotted] [Short, warm reverb (100% wet, send-based)] [Long, lush reverb (for snare, guitars)] [Acoustic Guitar Main] [Mic’d or DI signal] [FX: EQ (HP 80Hz), mild compression, stereo enhancer] [Guitar Texture / Ambient Layer] [Reverse reverb, tape delay, filtered highs] [Piano] [Add subtle Juno-style modulation] [Use compression sidechained to kick for rhythmic pulse] [Main Synth (Lead/Hook)] [Warm saw or pluck] [Filter cutoff, delay feedback] [Bass Synth] [Monophonic sub-bass, low-pass filtered] [Sidechain from kick] [Pad / Texture] [Analog-style pad, wide stereo field] [Long release, slow LFO to filter] [Automation FX] [Filter sweeps, noise risers, bitcrushers] [Sidechain Ghost Trigger] [MIDI track sending sidechain signal to compressors across session]