[Scene: black steel hangar, white strobe grid, crushing EDM guitar wall] [Mood: brutal, massive, mechanical, triumphant, relentless] [Genre: Heavy Guitar EDM, Hard Techno, Industrial Kick, Ultra-Heavy Djent Metal] [FX: metal impacts, reverse noise, kick-tail cuts, hard mutes] [Reverb: dry kick core, short heavy guitar room, tight lead plate] [Voca: none] [Key: C Major] [Tempo: 188 BPM] [Instrumentation: Four-on-Floor EDM Kick, Ultra-Heavy 7-string Downstroke Chords, Techno Rolling Bass, 6-string Full-Picking Lead, Industrial FX] [Structure: Guitar Strike - Quarter Crush - Unison Hook - Bass Drive - Guitar Drop - Full-Picking Solo - Final Crush - Hard Stop] [NoAutoLayer: Strict] [CleanTone: Forbidden] [VoiceElement: Forbidden] [DrumKit: Absolutely Forbidden] [SnareHiHatCymbal: Absolutely Forbidden] [KickGuitarLock: every kick receives one massive 7-string chord] [GuitarPriority: both guitars remain above kick and bass] [LengthRule: exceed 3 minutes] [GenreStyle: Four-on-Floor EDM Kick / Hard Techno / Industrial] [Function: electronic Don-Don-Don-Don pulse] [Command: Keep one straight electronic kick on beats 1, 2, 3, and 4 at 188 BPM. Use dense EDM body, hard click, compact distorted tail, industrial grit, reverse pull, and one-beat mute. Preserve the pulse through hooks, drops, and solo.] [KickPattern: | KICK / KICK / KICK / KICK |] [UnisonGrid: kick and 7-string share one transient; no flam, swing, or delay] [MixRule: kick stays center and firm, with low mids carved for the 7-string body] [Rule: EDM kick only. No drum kit, snare, hi-hat, cymbals, toms, breakbeat, DnB, trap drums, fills, or kick-only section.] [GenreStyle: Techno Rolling Bass] [Function: rolling motion between kick-guitar punches] [Command: Use mono techno bass with short 1/8 cells, root-octave motion, saturation, sidechain, filter motion, and compact release. Place notes after each hit and cut before the next; add a one-bar filter lift before drops.] [BassPattern: | KICK+GUITAR / BASS / KICK+GUITAR / BASS / KICK+GUITAR / BASS / KICK+GUITAR / BASS |] [MixRule: mono low end, fast release, carved low mids] [Rule: no 808 glide, wobble, rock bass, lead melody, long sustain, extra kick, or guitar masking.] [GenreStyle: Ultra-Heavy 7-string Downstroke Chords] [Function: crushing Jan-Jan-Jan-Jan wall locked to every EDM kick] [Command: Use Drop G 7-string with tight high gain, thick low mids, hard gate, and wide L/R tracking. Strike one massive downstroke power chord exactly with every kick on beats 1, 2, 3, and 4. Use low fifths, octaves, add9/sus2, choke releases, muted scrapes, and reverse stops. Keep each hit short, reset cleanly, and sound like a steel wall.] [UnisonPattern: | KICK+MASSIVE CHORD / BASS / KICK+MASSIVE CHORD / BASS / KICK+MASSIVE CHORD / BASS / KICK+MASSIVE CHORD / BASS |] [Progression: C / Fadd9 / G / Am ; F / C/E / Dm / G ; Drop C / Bb / F / G] [VoicingRule: power chords, fifths, octaves, add9, sus2; no clean layer, arpeggio, or ringing wash] [AttackRule: hard downstroke meets kick click; guitar body releases before the bass slot] [WeightRule: guitar louder than kick, bass, and FX; emphasize pick grind, cabinet thump, low-mid punch] [CabinetRule: dense 4x12 thump, dry resonance, firm low mids, no fizz or thin digital edge] [SectionRule: verse quarter crush; hook adds octaves; drop widest wall; solo keeps the pulse] [Rule: no light/disappearing guitar, synth chords, polymeter, loose syncopation, delay, or kick-covered body.] [GenreStyle: 6-string Full-Picking Lead] [Function: opening voice, continuous hook, counterline, and solo identity] [Command: Start on bar one with a high-gain full-picked motif. Keep lead active with alternate picking, economy shifts, string crossing, 16th sequences, sextuplets, tremolo peaks, octave jumps, bends, and wide vibrato. Use short picked answers in bass slots and longer hook notes above the wall.] [LeadPresence: opening motif, verse answers, full hook melody, drop counterline, 32-bar solo, final reprise] [Scale: C major and C major pentatonic primary, A minor pentatonic over Am, G Mixolydian over G] [MelodyRule: chord tones, steps, fourths, fifths, sixths, octaves; no harmonic minor, Arabic phrasing, augmented seconds, or exotic ornament] [MixRule: lead center-front, focused upper mids, short narrow delay, clear above the 7-string wall] [PickRule: every fast note keeps clear attack and separation above the rhythm wall] [SoloRule: develop motif through picked cells, string crossing, pedal tones, sextuplet climax, bend release, hook return] [Rule: no synth lead, legato-only solo, wah, clean intro, long tapping chain, buried lead, or silent hook.] [GenreStyle: Industrial FX] [Function: short transition punctuation] [Command: Use brief metal impacts, reverse noise, glitch mutes, machine stops, and hard cuts at borders. Duck FX under both guitars.] [Rule: no melodic FX, pad, crowd voice, long riser, replacements, ambience, or drum-like fill.]