
[Cold Open Hook | 0:00–0:10 | 4 bars | bait + fake drop] close — close — close (got it—) CUT. (silence) not mine reach — reach — reach (almost—) CUT. every time [vintage sample] “so close…” [Real Drop | 0:10–0:14 | 2 bars | SLAM] REACH. (bouncy beat snaps in hard) [Verse 1 | 0:14–0:34 | 8 bars | playful bounce] water right there / lips go dry slips away fruit hangs low / looks so right then it sways hands go up / feel the edge almost mine touch it once / lose it twice every time [Build | 0:34–0:46 | 4 bars | rising chaos] almost — almost (fast stutter) almost — almost (pitch climb) almost — almost (cut short) (nope.) [Main Hook | 0:46–1:10 | 8 bars | catchy + FUN] close — close — close not mine reach — reach — reach every time grab — grab — grab slips away want — want — want no way [doo-wop stack] (ooh yeah / no way / hey hey) [Fake Drop Break | 1:10–1:22 | 4 bars | troll moment] grab — grab — grab— CUT. [vintage sample] “you had it…” (silence beat) “…no you didn’t.” [Verse 2 | 1:22–1:42 | 8 bars | glitchier] standing still / roots below locked in place see it clear / right in front same old face drink goes low / rises up pulls away every move / feeds the loop same mistake [Hook – CHAOS | 1:42–2:10 | 8 bars | layered madness] close — close — close (so close / so close) reach — reach — reach (too slow / too slow) grab — grab — grab (can’t hold / can’t hold) want — want — want (not yours) (stutter, pitch jumps, harmony glitching) [Collapse | 2:10–2:22 | 4 bars | glitch + melt] almost — almost — almost (desync loop) [vintage sample] “again…” (bitcrush + pitch fall) [Final Hook | 2:22–2:52 | 8 bars | biggest + most fun] close — close — close still not mine reach — reach — reach every time grab — grab — grab one more try want — want — want never mine [full harmony stack] (ooh yeah / hey now / no no) [Outro | 2:52–3:10 | 4 bars | teasing fade] almost… (pitch drop) almost… grab— CUT. (drip… drip…)

