[opulent] The word for the 14th day of July is Splash! [break] [more][verse] No, I didn't make a comedy game about a mermaid that becomes human. Instead, how about some good old fashioned stone skimming? [break] [alt verse] Hold the mouse to drag back, then release to send it splashing towards the target, which continuously moves. So to make the game a little easier, I opted to have the stones skim just the once, midway through their journey. [drive][chorus] Otherwise things might get more than a little frustrating when you're perfectly on target (on target) but the stone decides to skim (decides to skim) Otherwise things might get more than a little frustrating when you're perfectly on target (on target) but the stone decides to skim (decides to skim) [bridge] Frustrating (Frustrating) As it goes along the water just a little bit further! [break] [verse] Also, not 100% sure why the scoring doesn't always work. It should do. (There's no viable reason why it doesn't.) [alt verse] I think this particular toy will be left on the cutting room floor in the future, unless I can work out why the scores don't always get counted. Grrr.. [outro] It's a silly little toy. But it's no NeonPlat! [drive][chorus] Otherwise things might get more than a little frustrating when you're perfectly on target (on target) but the stone decides to skim (decides to skim) Otherwise things might get more than a little frustrating when you're perfectly on target (on target) but the stone decides to skim (decides to skim)