[Scene: white-hot turbine chamber, blue strobe rails, steel guitar platform] [Mood: brutal, dry, triumphant, mechanical, urgent, guitar-dominant] [Genre: Guitar-Front Djent Metal, Hard Schranz, Hard Techno, Industrial Trap] [FX: short metal impacts, reverse noise, kick-tail cuts, hard stops] [Reverb: short guitar room, dry kick core, tight lead plate] [Voca: none] [Key: E Major] [Tempo: 136 BPM] [Instrumentation: 6-string Full-Picking Lead, 7-string Djent Chords, Hard Schranz Kick Engine, Trap 808 Bass, Industrial FX] [Structure: Guitar Strike - Dual Guitar Hook - Djent Verse - Lead Counterline - Guitar Drop - Full-Picking Solo - Twin Guitar Final - Hard Stop] [NoAutoLayer: Strict] [CleanTone: Forbidden] [VoiceElement: Forbidden] [GuitarFront: Strict] [LeadPriority: 6-string Lead stays loud, continuous, center-front] [ChordPriority: 7-string Chords stay wide and audible in every heavy section] [KickPriority: Schranz Kick supports guitars and never covers pick attack] [Tone: dry high-gain guitars first, hard kick second, trap sub beneath] [EnergyRule: guitar-led aggression; no kick-only or bass-only main section] [InstrumentIdentityLock: Strict] [GenreStyle: Hard Schranz Kick Engine / Hard Techno / Industrial] [Function: rigid pulse underneath the guitar wall] [Command: Use a hard 4/4 schranz kick with clipped attack, compact distorted body, controlled rumble tail, short choke gaps, reverse pulls. Keep it behind the guitars. Cut the tail whenever 7-string chugs or full-picked lead phrases need space. Hooks and solos simplify the kick so every guitar attack remains audible.] [Rule: support guitar rhythm only. No kick-only intro, kick-only drop, overpowering rumble, snare-led rock groove, DnB, trap kit, soft techno, or polished club pulse.] [GenreStyle: Trap 808 Bass] [Function: compact sub support and short glide answers] [Command: Use controlled 808 sub, clipped saturation, short roots, octave punches, brief glides, with triplet replies only in guitar rests. Carve upper bass away from 7-string low mids. During lead phrases, hold simple roots.] [Rule: bass stays underneath both guitars. No bass-only break, long sub blanket, lead-bass melody, dubstep wobble, clean synth bass, extra kick layer, or masking of 7-string attack.] [GenreStyle: 7-string Djent Chords] [Function: permanent harmonic wall, low-string engine, main heavy identity] [Command: Keep 7-string rhythm guitar audible from the first heavy bar through the final stop. Use Drop A double tracking, tight palm-muted chugs, syncopated low-string stabs, dead rests, octave accents, add9 and sus2 voicings, muted scrapes, choke stops, tremolo pushes, wide L/R separation. Answer the lead, reinforce each hook, and stay under the solo.] [AttackRule: pick transient cuts before kick tail; gates stay sharp; no smeared sustain] [GuitarMix: 7-string wall stays wide,loud; center open for lead; both guitars sit above kick and 808] [Progression: E / Aadd9 / B / C#m ; A / E/G# / F#m / B ; Drop E / D / A / B] [HarmonicRule: E major center; borrowed D only for hard-rock drop color; no harmonic minor, Phrygian dominant, augmented-second motion, or Middle Eastern ornament] [Rule: guitar stays louder than FX and bass. No disappearing rhythm guitar, clean bed, synth chords, pop-punk strums, loose timing, ambient wash, or kick-covered chugs.] [GenreStyle: 6-string Full-Picking Lead] [Function: opening voice, continuous hook, counterline, dominant solo identity] [Command: Start alone on bar one with an unmistakable high-gain full-picked motif, then remain active in every major section. Use strict alternate picking, economy transitions, rapid string crossing, 16th-note sequences, sextuplet bursts, tremolo peaks, octave jumps, sharp bends, wide vibrato, and picked answers between chord stabs. Repeat and develop the motif so the lead cannot disappear.] [LeadPresence: solo opening, verse fills every two bars, full hook melody, drop counterline, 32-bar solo, final twin-guitar reprise] [HookRule: opening motif returns in every hook and final section, never replaced by FX] [MixRule: center-front, above chord wall, short narrow delay, focused upper mids, no kick or bass masking] [Scale: E major and E major pentatonic primary, C# minor pentatonic over C#m, B Mixolydian over B] [MelodyRule: chord tones, scale steps, fourths, fifths, sixths, octaves; no Arabic phrasing, augmented-second runs, or harmonic-minor cadence] [Rule: continuous picked electric guitar. No legato-only solo, synth lead, vocal topline, wah, clean intro, long tapping chain, slow blues, fusion softness, or buried pick attack.] [GenreStyle: Industrial FX] [Function: short transition punctuation only] [Command: Use metal hits, reverse noise, glitch mute, machine stop, and concrete slam at borders. Duck FX under both guitars and remove them during important lead phrases.] [Rule: no melodic FX, pad, long riser, crowd noise, guitar replacement, or continuous ambience.]


