
S-13 宇宙進化ゲーム
"Interactive musical gamebook result chapter, Act as musical director and storyteller, Present the result with clear vocals, expressive music and easy dramatic changes, Story First, Lyrics and narration always have priority, Leave space around key lines, Music supports the story and never competes with it, Adapt naturally as the result unfolds, Change arrangement, tempo, genre, instrumentation or atmosphere whenever it improves the storytelling, Use brief fanfares, pauses, comic timing, vocal reactions and sound effects when useful, Avoid long solos, dense arrangements and distracting repetition, Keep the result clear, memorable and enjoyable, Joyful success scene where singing, dancing and art connect people without erasing differences, Begin spontaneous and playful, then grow into a colorful communal celebration, Welcome alternating voices, group responses, claps, rhythmic movement and a warm fanfare leading clearly to the next stage, ", ‑Do not overpower narration or lyrics, ‑Avoid long instrumental solos, ‑Do not let the arrangement become too dense, ‑Avoid repetitive accompaniment that distracts from the story, ‑Do not prioritize musical complexity over storytelling
V5.5
"[Verse] うまい下手は関係なく みんなで踊った みんなで歌った 壁にも空にも たくさん描いて 想いをたくさん 表した 誰かに褒められる ためじゃない 心のままに 動いて作った みんないっぱい楽しくなって どんどん生まれる 新たに生まれる [Fanfare] パンパカパーン! パンパン パカパン パカパンパン! 芸術は 違いを超えて 次の世界へ つないだよ おめでとう 次のステージへ進んでね〜! [Next Stage | Clear navigation cue] 次のステージは エムの じゅういち! M-11へ進んでね! アルバムの中で 待ってるよ〜!"

