
F-12 宇宙進化ゲーム
"Interactive musical gamebook result chapter, Act as musical director and storyteller, Present the result with clear vocals, expressive music and easy dramatic changes, Story First, Lyrics and narration always have priority, Leave space around key lines, Music supports the story and never competes with it, Adapt naturally as the result unfolds, Change arrangement, tempo, genre, instrumentation or atmosphere whenever it improves the storytelling, Use brief fanfares, pauses, comic timing, vocal reactions and sound effects when useful, Avoid long solos, dense arrangements and distracting repetition, Keep the result clear, memorable and enjoyable, Gentle but unsettling game-over where everyone thinks and speaks exactly alike, Begin soft, polite and harmonious, then gradually become too perfect, repetitive and strangely mechanical, Keep it calm and lightly comic, with subtle robotic or synchronized vocal touches before a quiet, peculiar ending, ", ‑Do not overpower narration or lyrics, ‑Avoid long instrumental solos, ‑Do not let the arrangement become too dense, ‑Avoid repetitive accompaniment that distracts from the story, ‑Do not prioritize musical complexity over storytelling
V5.5
"[Verse] 誰も怒らない 誰も争わない 同じ笑顔で 同じことを言う 優しいね 優しすぎるね 疑問も反対も なくなった 新しい考えも 生まれなくなった 世界は全員 聖人君子? それとも全員 サイボーグ? [Game Over] これ以上 進むところがないんだって 自然消滅するしかなくて やさしい、やさしい 不思議な世界 お・わ・り〜 お・わ・り〜だよ〜"

