[Intro] [distorted kick drum, syncopated hi-hats] [glitchy vocal chops] Go! [pitch-shifted vocal fragment] [Build-up] [rising white noise, snare roll] [vocal chop] One, two, three, go! [bass drop] [Drop 1] [modulated bass growls, screeching FM synths] [vocal ad-lib] (Yeah!) [staccato synth stabs] [vocal chop] Get down! [heavy sub-bass] [Breakdown] [drums drop out, atmospheric pads] [vocal chop] (Oh-oh) [filtered synth lead enters] [Drop 2] [aggressive dubstep wobbles, bit-crushed textures] [vocal chop] Go! [laser synth effects] [vocal ad-lib] (Whoo!) [syncopated snare fills] [vocal chop] Let's go! [final bass swell]