
[Intro — rain ambience + distant keyboard clicks + vinyl crackle] (bitcrushed whisper, heavily compressed, low-pass filter) cuts… cuts on my wrists… (hollow reverb tail) hurts, it hurts… (digital stutter) don’t look, please don’t see… (glitch repeat: “look… look… look…”) don’t ask… (pitch-warped breath) p-pull down my sleeves [Verse 1 — detuned synth plucks enter + glitchy percussion + distorted 808 slowly rising] (soft strained vocal, autotune artifacts, close-mic whisper) Don’t look at my hands (static flicker between words) I’m holding it in (reversed vocal swell) Got red in my eyes (bitcrushed echo) And dust on my skin (faint vocal chop repeating “skin… skin…”) You ask if I’m fine (frantic edit, chopped breaths) I smile too fast (washed-out reverb) I hide in the seam (synth glitch underneath) Of every pass [Pre-Chorus — drums speed up + layered vocals + rising distortion] (distant harmonies, pitch-shifted doubles) Don’t ask me why (glitch pulse) I flinch at the door (reverb bloom) Don’t say my name (vocal crack + digital delay) Like you did before (static drop) I’m right here, I’m right here (stuttered vocal loop) Just let me breathe (filtered vocal fade) I’m right here, I’m right here (pan left/right glitch effect) Don’t make me speak [Chorus — full glitchcore drop + distorted 808 + crushed drums + stacked vocals] (aggressive compressed lead, layered whispers underneath) Pull my sleeves down (vocal chop: “sleeves… sleeves…”) Pull my sleeves down (glitch burst + pitch drop) I’m not ready now (wide reverb tail) I’m not ready now (bitcrushed echo) Pull my sleeves down (frantic vocal repeat) Pull my sleeves down (digital distortion rising) Stay close, stay gentle (soft harmony layer) Stay close with me (long washed-out reverb) [Verse 2 — drums cut back + broken synth melody + distant rain] (breathy vocal, fragile texture) The room feels loud (background vocal glitch) When the truth gets near (filter sweep) So I turn my face (chopped inhale) And disappear (voice fades into reverb) You set down the cup (soft impact sound) You leave me space (piano-like synth pluck) That small kind touch (layered whisper) Can save a day [Pre-Chorus — heavier drums + rising synth distortion] (autotune artifacts becoming more noticeable) Don’t ask me why (glitch repeat) I’m hard to hold (deep reverb) Some nights are glass (distorted vocal tail) And some are cold (low-pitched harmony) I’m right here, I’m right here (chopped vocal loop) Just let me breathe (stereo delay) I’m right here, I’m right here (frantic edit) Don’t make me speak [Chorus — maximum energy + hyperpop distortion + layered vocals] (full vocal stack, crushed highs) Pull my sleeves down (glitch scream layer) Pull my sleeves down (vocal stutter) I’m not ready now (distorted echo) I’m not ready now (bitcrushed harmony) Pull my sleeves down (rapid chops) Pull my sleeves down (synths glitch out) Stay close, stay gentle (soft backing vocals) Stay close with me [Bridge — drums disappear + rain louder + reversed synths] (whisper vocal, huge reverb space) If I go quiet (long delay) Sit with me still (faint digital noise) Let the rain talk (reversed vocal texture) Let the dark spill (ambient distortion) No big answers (voice breaking slightly) No perfect line (synth fading) Just keep your hand there (soft layered harmony) Until I’m fine (reverb wash into silence) [Final Chorus — explosive final drop + distorted drums + emotional vocal peak] (full compressed vocal, pitch-correction artifacts, layered harmonies) Pull my sleeves down (glitch echo) Pull my sleeves down (frantic vocal cuts) I’m not ready now (wide stereo reverb) I’m not ready now (bitcrushed ad-lib) Pull my sleeves down (distorted vocal stack) Pull my sleeves down (glitch collapse) Stay close, stay gentle (soft fading harmony) Stay close with me (long reverb tail + rain fading)

