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Data Corruption Symphony - Backrooms LVL 12 [Instrumental]

V3.5

<Sigh> Level 12 extends for longer than we originally thought. The structure of this Level has changed slightly. It's no longer a room, it's an infinite white abyss. Seems like shit breaks down the further you go from the table and chair. We've started finding random objects and furniture. The blandest shit I've ever seen, to be perfectly honest. Looks all old, beaten up. Lamps, chairs, tables, drawers, the works. Some are… — <Brief pause> — Some are halfway through the floor. This place seems to be messing with our heads, too. Memories have gotten all foggy. Doesn't seem to be permanent, but I'll wager it can get much worse. Frankie.. she… — <Brief pause> — She's… not right… anymore. I don't want to lose myself in here. <Long pause> Sorry… about that. Lost grip on my professionalism a tad. Moving on. In the main area, there's some sort of hole under the table. We can't access it right now, seems like the table won't move. We've found similar doors like the door in the main area out here. Brings you back there if you walk through 'em. What was that, Sam? — <Muffled speech> — Ah, right. Forgot to mention, we've found no signs of any Entities out here. Seems to be peaceful, relatively speaking. After a lot of trial and error, the Trial Tester boys have found a way out of here. Seems like the only reliable way to exit involves following a series of specific steps, which I'll transcribe - to the best of my ability - under here, in post. Hopefully, we've got it right, don't want to get folks stranded here.