3:04

Light It Up
v4.5
Intro (32 tempos): Kick 4/4 (140 BPM), hi-hats entram aos 16, Synth arpeggiado sobe em filtro, Build-up (32 tempos): Snare roll acelerando, riser de "white noise", O kick para nos últimos 4 tempos, Grito: "AGORA!", Drop 1 (64 tempos): Hardstyle kick pesado e distorcido (150 BPM), Linha de synth ácida e agressiva, Breakdown (32 tempos): Kick some, Pad etéreo e melodia de piano simples, Efeitos de reverb e delay, Virada (8 tempos): Snare roll rápido com pitch subindo, Drop 2 (64 tempos): Bassline de Psytrance galopante (155 BPM), Efeitos de laser e sons psicodélicos, Outro (32 tempos): Fade out do kick, Apenas o eco do synth e um pad atmosférico diminuindo lentamente até o silêncio
3:01

Estrutura Musical Insane Frequency
Intro (32 tempos): Kick 4/4 (140 BPM), hi-hats entram aos 16, Synth arpeggiado sobe em filtro, Build-up (32 tempos): Snare roll acelerando, riser de "white noise", O kick para nos últimos 4 tempos, Grito: "AGORA!", Drop 1 (64 tempos): Hardstyle kick pesado e distorcido (150 BPM), Linha de synth ácida e agressiva, Breakdown (32 tempos): Kick some, Pad etéreo e melodia de piano simples, Efeitos de reverb e delay, Virada (8 tempos): Snare roll rápido com pitch subindo, Drop 2 (64 tempos): Bassline de Psytrance galopante (155 BPM), Efeitos de laser e sons psicodélicos, Outro (32 tempos): Fade out do kick, Apenas o eco do synth e um pad atmosférico diminuindo lentamente até o silêncio
3:43

3:48

Cybernetic Pulse
v4.5
Intro (32b): Deep kick (125 BPM), pulsating bass (Vintage), pads & percussion, Build 1 (16b): Steady hi-hats, arpeggiated synth with a rising filter, Drop 1 (32b): Punchy kick, focus on the groovy bassline (Vintage), synth in rhythmic stabs, Breakdown (32b): No drums, Pads, epic piano chords a soulful vocal, Build 2 (16b): Ascending snare roll, riser, main supersaw lead returns, Drop 2 (64b): Hard kick, supersaw lead at the climax, support bass, subtle groove, Outro (32b): Kick fades out, ending with the pad and synth echo
3:24

Hyperdrive
v4.5
Intro (32b): Deep kick (125 BPM), pulsating bass (Vintage), pads & percussion, Build 1 (16b): Steady hi-hats, arpeggiated synth with a rising filter, Drop 1 (32b): Punchy kick, focus on the groovy bassline (Vintage), synth in rhythmic stabs, Breakdown (32b): No drums, Pads, epic piano chords a soulful vocal, Build 2 (16b): Ascending snare roll, riser, main supersaw lead returns, Drop 2 (64b): Hard kick, supersaw lead at the climax, support bass, subtle groove, Outro (32b): Kick fades out, ending with the pad and synth echo
3:09

Shatter the Code
v4.5
Intro (16 bars): Start with a hard, distorted kick drum on every beat (four-on-the-floor), Layer in fast, syncopated hi-hats and a driving, Groove (32 bars): Introduce a relentless, off-beat percussion loop (like congas or rimshots), The main synth riff, short and hypnotic, enters here, Use sidechain compression on the bass and synth, triggered by the kick, to create a heavy, pumping feel, Frenetic Build (16 bars): Add a snare roll or rapid clap pattern that increases in volume and speed, Introduce a riser synth with increasing pitch, Filter out the bass frequencies in the last 4 bars to build tension, Drop (32 bars): The kick drum hits with maximum impact, all filters removed, The main synth is at its most powerful, accompanied by a heavy sub-bass, The frenetic percussion is at full volume, creating a chaotic and energetic peak, Outro (16 bars): Gradually strip away elements, leaving only the distorted kick and fading hi-hats, for a quick and impactful exit
3:17

1, Intro (16-32 bars)
Pads, subtle filtered percussion, Sets mood, 2, Build-Up 1 (16-32 bars)
Clear kick, simple clap, Hypnotic melody, Risers, Bass hint, 3, Main Drop 1 (32-48 bars)
Driving rave bass, intense percussion, Main synth, Relentless groove, 4, Break Down / Suspense (24-40 bars)
Kick/bass out, Atmospheric elements return, White noise, pitch risers, Suspense, Sub-bass rumbles, 5, Build-Up 2 (24-40 bars)
Kick re-enters, Bass teaser, Aggressive percussion, Intensified risers, Drum fill, 6, Main Drop 2 / Peak (32-64 bars)
Max energy, Powerful kick, driving bass, full percussion, synth hooks, Climax, 7, Outro (16-32 bars)
Deconstruct, Elements removed, bass/kick fade, Pads return, Sounds echo
4:09

Soul Set Free
v4.5+
(Intro - 16 bars)
Builds energy with a pulsing beat and evolving synth pad, (Verse 1 - 16 bars)
Vocals enter, setting a melodic theme over a slightly more developed groove, Subtle percussive elements introduced, (Pre-Chorus - 8 bars)
Tension builds, synth line becomes more prominent, leading to the drop, Snare rolls and risers intensify, (Drop - 32 bars)
Main synth hook explodes, Driving bassline and powerful kick, Layering of rhythmic elements, (Breakdown - 16 bars)
Energy pulled back, Ambient pads, filtered vocals or synth melody, Anticipation re-established, (Pre-Chorus - 8 bars)
Similar build to the first, but with added intensity, (Drop - 32 bars)
Returns with full force, potentially with an added percussive layer or subtle variation in the main hook, (Outro - 16 bars)
Gradual fade of elements, maintaining a rhythmic pulse until the very end
3:14

4:31

2:24

3:12

3:29


