
D&D: the Tones of Saltmarsh
Soundscapes for the long journey through the world of Saltmarsh
·
18 songs
2:50

Over the course of 6 minutes, This medieval cinematic instrumental opens with mournful cellos, hinting at the "Keoland Anthem" distant choral pads, and subdued harp layered over waterlike sound textures, The midpoint erupts into a chaotic storm with pounding war drums, clashing cymbals, frantic strings, and horns, In the final section, the music resolves to gentle lutes, hopeful woodwinds, and a gradual brightening of tonal color, echoing washing ashore, ‑electronic music, ‑electronic instruments
5:11

Over the course of 6 minutes, The song unfolds slowly with bodhrán and brooding drones, then transitions to a warlike march led by snare, Foreboding Uilleann pipes and hammered dulcimer propel the evil rhythm, joined by percussion resembling rowing, Nautical brass highlights signal a dark, epic build toward a multilayered, suspenseful climax, ‑modern, ‑electric instumets
3:11

Over the course of 6 minutes, This medieval cinematic instrumental opens with mournful cellos, hinting at the "Anthem of Keoland", distant choral pads, and subdued harp layered over waterlike sound textures, The midpoint erupts into a chaotic storm with pounding war drums, clashing cymbals, frantic strings, and horns, In the final section, the music resolves to gentle lutes, hopeful woodwinds, and a gradual brightening of tonal color, echoing washing ashore, ‑electronic music, ‑electronic instruments
7:47

Over the course of 6 minutes, The song unfolds slowly with bodhrán and brooding drones, then transitions to horror and haunting melodies from inside the ancient evil manor, Slow and evil menace float through this track, ‑modern, ‑electric instumets
6:47

Over the course of 6 minutes, The song unfolds slowly with bodhrán and brooding drones, then transitions to music of traveling the open roads, Only making use of period appropriate instruments, ‑modern, ‑electric instumets
5:36

Over the course of 6 minutes, The song unfolds slowly with bodhrán and brooding drones, then ramping into battle music, A clash of instruments and war cries, Only making use of period appropriate instruments, ‑modern, ‑electric instumets
3:56

Over the course of 6 minutes, The song unfolds slowly with bodhrán and brooding drones, then transitions to music of traveling the dangerous roads at night, Only making use of period appropriate instruments, ‑modern, ‑electric instruments
6:22

Over the course of 6 minutes, The song unfolds slowly with bodhrán and brooding drones, then ramping into battle music, A clash of instruments and war cries, Only making use of period appropriate instruments, ‑modern, ‑electric instumets
6:47

Over the course of 6 minutes, The song unfolds slowly with bodhrán and brooding drones, then transitions to music of traveling the dangerous roads at night, Only making use of period appropriate instruments, ‑modern, ‑electric instruments
5:54

Over the course of 6 minutes, The song unfolds slowly with bodhrán and brooding drones, then transitions to music of traveling the dangerous roads at night, Only making use of period appropriate instruments, ‑modern, ‑electric instruments
5:26

Over the course of 6 minutes, The song unfolds slowly with bodhrán and brooding drones, then transitions to music of navigating dark waters in a sailing vessel, Nautical flair, Only making use of period appropriate instruments, ‑modern, ‑electric instruments
4:55

Stretched across six minutes, the piece weaves dark ambient sound design rooted in medieval cinematic aesthetics: mournful cellos sketch the Dirge of Procan theme, and waterlike reverberations, Horror movie violins quickly scrape then are gone, Layers of deep drones, echoing clicks, muted scraping, and muffled drips create an immersive underwater dread, Sub-bass rumble and wet, irregular breathing enhance the sense of pressure and unease, punctuated by bone chimes and the ambiguous noise of shifting, watching presences, No melody—just evolving horror textures: claustrophobic, alien, and mercilessly predatory, ‑electronic music, ‑electronic instruments
4:59

Over six minutes, the track begins minimal with pulsing bodhrán, haunting drones, and sparse low strings, Gradually, eerie harmonium and distant metallic clangs emerge, Midway, distorted percussion and ghostly choirs build dread; layers intensify, climaxing with cacophonous, sea-soaked textures, ‑modern, ‑electric instumets
3:39

Create a sadder more epically mournful version of this song
6:08

Stretched across six minutes, the piece weaves dark ambient sound design rooted in medieval cinematic aesthetics: mournful cellos sketch the Dirge of Procan theme, wind swept cliffs create a harrowing bleak atmosphere, Occasional notes from the "Anthem of Keoland" sprinkled in to this instrumental journey through the ruins of a destroyed abbey, Church bells mournfully toll in the distance and then are silenced, ‑electronic music, ‑electronic instruments
5:14

Stretched across six minutes, the piece weaves dark ambient sound design rooted in medieval cinematic aesthetics: mournful cellos sketch the Dirge of Procan theme, and waterlike reverberations, Horror movie violins quickly scrape then are gone, Layers of deep drones, echoing clicks, muted scraping, and muffled drips create an immersive underwater dread, Sub-bass rumble and wet, irregular breathing enhance the sense of pressure and unease, punctuated by bone chimes and the ambiguous noise of shifting, watching presences, No melody—just evolving horror textures: claustrophobic, alien, and mercilessly predatory, ‑electronic music, ‑electronic instruments
7:59

Stretched across six minutes, the piece weaves dark ambient sound design rooted in medieval cinematic aesthetics: mournful cellos sketch the Dirge of Procan theme, and waterlike reverberations, Horror movie violins quickly scrape then are gone, Layers of deep drones, echoing clicks, muted scraping, and muffled drips create an immersive underwater dread, Sub-bass rumble and wet, irregular breathing enhance the sense of pressure and unease, punctuated by bone chimes and the ambiguous noise of shifting, watching presences, No melody—just evolving horror textures: claustrophobic, alien, and mercilessly predatory, ‑electronic music, ‑electronic instruments
3:21

A solo voice, fragile and quiet, delivered with irregular breaths and subtle tonal wavering, The melody remains recognizable but fractured, with intentional hesitations and faltering notes, Ambient sounds—distant wind, crunch of gravel—frame moments of poignant silence
