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AGameAWeek Blog 2024-06-14 - Game Abandoned

June 14, 2024 at 8:27 AMv3.5

I tried my best to get some form of TowerDeck reproduced in JSE, but in the end, the game wasn't to be. [more] [verse] The main issue was finding "just" the right size of grid for the game. I tried all manner, from tiny like Towerdeck, to larger 9x9 grids, to even huge 32x32 grids. [chorus] The main issue with the gameplay is that once you spot the pre-generated alternative-grid path, it becomes alarmingly easy to follow it to the goal. [instrumental] [verse] This is alarmingly similar to the game Alternating Maze, and becomes much more evident when played in an arcade-game style environment. I think it needs something else added to the gameplay, and I can't quite bring myself to go [drop][bridge] "Oh, and there's moving spikes to avoid" for the 7 millionth time. [chorus] So, what else? I'm not sure. But I think I need to come up with something new and original, this week. Or maybe next week at this rate. What will that new thing be? I can only hope that I figure that out soon, as the weekend's already here. [outro] Hop to it, Jay!

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