Playlist cover art

ノッニマン

ノッニマン ※パロディ企画です、実在致しませんので予めご了承ください🙇
2:27Song Image
chiptune, hero, game, famiry computer, nes, hero theme, actiongame, battle
2:32Song Image
16bit Game Music, SNES Boss Battle Instrumentation: Sharp square wave lead with rapid pitch modulation, pulse wave harmony stabs, triangle wave bass with short decay and no sustain, noise-channel snare and hi-hat emulation, low-bitrate kick drum sample, metallic synthetic tom hits Rhythm: Fast and relentless 4/4 with tight quantized patterns, frequent fills and abrupt breaks typical of SNES boss encounters Mood: Intense, threatening, high-pressure, retro-arcade Texture: Dry and compact 8-voice SPC-style layering, mono-dominant mix with minimal echo use Vocal: None (instrumental only) Production Notes: Pure SPC700-style synthesis and sample playback only—no live instruments, no guitar emulation, short looped samples, strict polyphony limits, ADSR envelope shaping and hardware echo registers used minimally for authentic Super Famicom sound
1:57Song Image
16bit Game Music, SNES Battle Action Instrumentation: Square wave lead with rapid pitch bends, triangle wave bass with short decay, noise-channel hi-hat simulation, low-bitrate kick and snare samples, metallic tom hits, short echo-filtered crash samples Rhythm: Fast-paced 4/4 battle groove with relentless kick patterns, sharp snare accents, and tight syncopation Mood: Aggressive, urgent, retro-heroic Texture: Dense but dry 8-voice SPC-style layering, mono-centric synthesis with minimal stereo spread Vocal: None (instrumental only) Production Notes: Authentic SPC700-style composition using short-loop samples, strict polyphony limits, no modern effects, echo register used sparingly to emulate SNES hardware reverb
3:08Song Image
16bit Game Music, SNES Boss Battle Instrumentation: Sharp square wave lead with rapid pitch modulation, pulse wave harmony stabs, triangle wave bass with short decay and no sustain, noise-channel snare and hi-hat emulation, low-bitrate kick drum sample, metallic synthetic tom hits Rhythm: Fast and relentless 4/4 with tight quantized patterns, frequent fills and abrupt breaks typical of SNES boss encounters Mood: Intense, threatening, high-pressure, retro-arcade Texture: Dry and compact 8-voice SPC-style layering, mono-dominant mix with minimal echo use Vocal: None (instrumental only) Production Notes: Pure SPC700-style synthesis and sample playback only—no live instruments, no guitar emulation, short looped samples, strict polyphony limits, ADSR envelope shaping and hardware echo registers used minimally for authentic Super Famicom sound
1:54Song Image
8bit, action game, 8bit jungle, nes, Tr-808, tropical country theme, battle
1:59Song Image
8bit, action game, 8bit jungle, nes, Tr-808, sweets theme, battle, candy, cake, dreamy, famiry computer, chiptune
2:33Song Image
8bit, action game, 8bit jungle, nes, Tr-808, machine theme, battle, 8bit industrial, 8bit metal, famiry computer, chiptune, CheapDrumMachine, race game, industrial
3:32Song Image
8bit, action game, 8bit jungle, nes, Tr-808, cleaning theme, battle, famiry computer, chiptune, cleaning, trance, acid, cool image
2:24Song Image
8-bit chiptune, NES style, fast speed, battle, industrial, hero, retro game music, minor key, CheapDrumMachine, Tr-808, nostalgic but dark, march-like rhythm, simple melody, nostalgic, emotional, bittersweet, retro Japanese internet vibe
2:18Song Image
8-bit chiptune, NES style, fast speed, battle, industrial, hero, retro game music, minor key, CheapDrumMachine, Tr-808, nostalgic but dark, march-like rhythm, simple melody, boss battle, shamisen, speedcore, industrial metal, koto, shinobue
2:50Song Image
8-bit chiptune, NES style, fast speed, battle, industrial, hero, retro game music, minor key, CheapDrumMachine, Tr-808, nostalgic but dark, march-like rhythm, simple melody, boss battle, sky image, rival, Stoking
2:40Song Image
chiptune, hero, game, famiry computer, nes, hero theme, actiongame, battle, last battle, action game, cyberpunk, speedcore, 8bit, fast tempo, last boss theme, euro beat
3:06Song Image
8bit, chiptune, whistle, shinobue, chiptune, emotional, hero, game, famiry computer, hero theme, action game, sollow, 8-bit chiptune, NES, minor key, Distorted electric guitars, glitchy digital textures, cinematic orchestration, synthetic choirs, deep sub-bass, dissonant piano
2:39Song Image
8-bit chiptune, NES style, middle speed, cute, heroine, retro game music, taiko, 8bit, CheapDrumMachine, Tr-808, nostalgic, pop, march-like rhythm, simple melody, koto, shamisen, mikosan, happy hardcore
1:58Song Image
A fast-paced 16-bit Super Nintendo battle track driven by razor-sharp square wave leads with rapid pitch bends, pulse wave stabs for harmonic punches, and a perky triangle bass with clipped decay, Noise channel snare/hi-hats and low-res kick punctuate a relentlessly quantized 4/4 beat, complemented by metallic synth tom fills and abrupt drops, Dry, tight 8-voice layering with strict ADSR shaping, all mono-focused with barely any echo, No guitar or live instrument emulations; only pure SPC700 synthesis and looped samples, with clever voice allocation, Instrumental only
3:34Song Image
8-bit chiptune, NES style, middle speed, cute, heroine, retro game music, taiko, 8bit, CheapDrumMachine, Tr-808, nostalgic, pop, march-like rhythm, simple melody, koto, shamisen, mikosan, happy hardcore
3:12Song Image
8-bit chiptune, NES style, middle speed, cute, heroine, retro game music, taiko, 8bit, CheapDrumMachine, Tr-808, nostalgic, pop, march-like rhythm, simple melody, koto, shamisen, mikosan, happy hardcore