Playlist cover art

Epic, Sountrack

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12 songs
2:18Song Image
[Style: Epic Horror Hybrid Trap] [Genre: Cinematic Horrorcore, Heavy Industrial] [Instrumentation: Heavy distorted 808 kicks, deep sub-bass, atmospheric synthesizers, low-timbred solo violoncello (cello), dark ambient pads, electronic glitches, deep male vocal choir hits, percussion impacts] [Excluded: Violin, high-pitched strings] [Key Elements: Modern horror soundtrack, tension and dread, slow build-up with sudden drops, massive bass drops, epic and dark atmosphere, cinematic transitions, sound design effects] [Structure: Intro with deep cello melody and pads, heavy kick enters at 0:25, build-up with layered synths and choir hits, epic drop at 0:55 with full bass and percussion, breakdown with solo cello and glitches, final epic drop with intensified elements] [BPM: 75-85] [Mood: Ominous, Powerful, Menacing, Grandiose, Cold, Modern]
2:42Song Image
Create an Instrumental Hybrid Epic Horror track where a Heavy Kick is a monster, **Structure:** 1, **Dormant (90 BPM):** Lone heavy kick + haunting theremin melody + deep, sustained electric bass, 2, **Hunting (120 BPM):** Kick accelerates, Tense trap percussion, Dissonant synth arpeggios and panning sweeps, 3, **Attack (150 BPM):** Silence -> One delayed, distorted kick -> HARD DROP, Brutal bass, metallic snares, aggressive synth brass, 4, **Echo (110 BPM):** Damaged, slow kick, Detuned, mournful synth lead, Sub-bass fade, **Sound:** Cinematic, studio, Use synths (theremin-style, pads, brass) & distorted bass for melody/atmosphere, NO violins/cellos/vocals
3:22Song Image
Epic hybrid trap / cinematic orchestral track based on Skyrim's theme, A slow, haunting intro with the familiar melody played on a solo violin or tin whistle, Suddenly, a powerful 808 sub-bass drop hits (around 100 BPM) alongside a heavy, distorted kick drum and orchestral hits, The "Dovahkiin" choir is used as a massive, rhythmic vocal chop in the drop, layered with aggressive trap hi-hats and cinematic percussion (taiko drums, cinematic impacts), Blend the original orchestral elements (strings, brass) with modern sound design sweeps and risers, The track should feel like a battle between ancient magic and modern bass music
3:33Song Image
Ethereal cinematic ambient track featuring haunting wordless female vocalizations and atmospheric soundscapes, The composition is built upon a foundation of lush, reverberant synthesizer pads and a deep, resonant sub-bass that provides a grounded contrast to the airy upper frequencies, A prominent, delay-heavy electric guitar melody enters with clean, crystalline tones, utilizing long sustain and fluid melodic lines, The vocal performance consists of layered, operatic soprano chants and melismatic phrasing, heavily processed with hall reverb to create a sense of vast, open space, The tempo is slow and expansive at approximately 65 BPM, following a non-linear, evolving structure that swells in intensity through the addition of shimmering textures and subtle percussive drones, The mix is wide and immersive, emphasizing high-fidelity clarity and a mystical, melancholic mood
2:47Song Image
Create an orchestral dark fantasy theme in the vein of Elden Ring’s title music, infused with modern electronic elements, Combine: Orchestral core: heavy low brass (trombones, tuba), tremolo strings, 40‑voice mixed choir; Modern percussion: punchy, distorted kick drum (prominent on every 1st beat), syncopated techno hi‑hats, metallic percussive hits; Synthesizers: dark ambient pads, glitchy arpeggios, and deep sub‑bass pulses that interlock with the kick; Sound design: subtle circuit‑bent textures, vinyl crackle, and digital reverbs to create a “decaying tech” feel, Harmony & mood: dissonant orchestral chords resolving into powerful major cadences; atmosphere should feel like an ancient ritual powered by forgotten machines, Structure: Slow introduction (0:00–0:45): choir + ambient synths, sparse kick taps; Rising tension (0:46–1:30): strings and brass enter, kick builds in intensity, glitch elements appear; Triumphant yet tragic climax (1:31–2:30): full orchestra + choir + ful
2:32Song Image
Chaotic introduction with swirling glissando strings, blasting cluster brass, and menacing distorted synths, Percussion clatters unpredictably—rattling metal and broken rhythms, Polyrhythmic main section anchors distorted electronic pulses, harsh orchestral stabs, and ghostly whispers, In the breakdown, granular synths and distant choir float eerily atop fractured rhythmic fragments, The finale erupts with relentless brass, pounding metal strikes, subsuming synths, and a chorus that intensifies to a cataclysmic close, all in F# minor, tempo shifting unpredictably from 90 to 130 BPM
2:57Song Image
Compose an intense boss battle track blending Bloodborne’s orchestral terror with phonk energy, Features: blaring brass stabs, frantic string tremolos, heavy sub‑bass drops, and syncopated drum patterns (kick‑snare‑kick‑kick‑snare), Add sound design: bone cracks and monstrous growls processed through a bitcrusher, Structure: verse‑build‑drop with cinematic crescendos
3:09Song Image
Epic orchestral track in the style of Dark Souls main theme, Dark, foreboding atmosphere with deep brass, haunting choir, and tremolo strings, Slow tempo (60‑70 BPM), minor key, gradual crescendos, Ends with a somber piano motif
2:48Song Image
Genre: action orchestra, pirate adventure Mood: urgent, heroic, swashbuckling Instruments: aggressive strings, powerful brass, driving percussion (snare, timpani), electric guitar (subtle), pipe organ (for dark undertones) Tempo: allegro (120–130 BPM) Structure: - Immediate opening with full orchestra hit - Main theme stated by trumpets - Faster string runs and snare drum ostinato - Brass crescendos and dramatic pauses - Final climactic repetition of the motif Style: «Pirates of the Caribbean» main theme with added action intensity Key elements: - iconic 4-note pirate motif - driving rhythmic pulse - heroic brass fanfares - sudden dynamic shifts (loud/soft) - sense of chase and battle at sea
4:19Song Image
Skyrim‑inspired ambient orchestral piece transformed into a deep house track, Soft strings and choir vocals in the background, slow 100 BPM beat with subtle synth pads, Gradual build‑up with glitch effects and filtered synth leads, Mystical Nordic vibe meets underground club sound
5:57Song Image
Skyrim‑inspired ambient orchestral piece transformed into a deep house track, Soft strings and choir vocals in the background, slow 100 BPM beat with subtle synth pads, Gradual build‑up with glitch effects and filtered synth leads, Mystical Nordic vibe meets underground club sound
2:34Song Image
[cinematic trailer music, holy and decaying, elden ring soundtrack] Genre: Sacred Dark Orchestral Instruments: Pipe organ, Gregorian chant (male choir), soaring strings, brass fanfares that turn dissonant, cracked bells, acoustic guitar for a human touch Mood: Divine, imposing, lawful but brittle, fading glory, reverent yet desperate Theme: The grandeur of the Golden Order, the Erdtree's light, and the creeping corruption of the Shattering, A theme for Queen Marika the Eternal, Musical Elements: A sacred hymn that slowly unravels, Use modal shifts from major to minor, Include a section that sounds like a once-great march now stumbling and broken