3:41

SUBJECTS: S.M.M
v4.5-all
nursery, playful, female vocals, glitch, baby piano, and stuttering beats layered under haunting synths and flute, featuring airy female vocals with detuned music box, beats, sweet and eerie, pop, glitch pop
6:07

S.M.M: AI Humanoids | SUBJECTS
v4.5-all
Rivein Style, Down Tempo, Industrial Tearout, Dark Riddim, Insane Glitchstep, Dark Low Male Vocaloid stabs, Deep 35–55Hz Gun Bass (Distorted, Heavy), Twisted Sanity Mood, Chaotic Dissonant Melodies, Creepy Ominous Doom Black Death Metal Elements, Aggressive Violin Stabs × Crushing Gun Bass, Distorted Kicks, Crunchy Snares, Sharp Glitchy Synths, Heavy Midrange Bass, Ominous Build-Ups, Frantic Rhythms, Dark Atmospheric Textures, Intense Drops, Horror-Inspired Sound Design, Futuristic Electronic, High-Energy Aggression, Violent Sonic Impact, Extreme Dissonance, Gradual Tension Build-Up, Machine-gun Riddim Patterns, Neuro-metallic Growls, [[[ BPM Switch: Intro 140BPM → Mid-Tempo Section 100BPM → Drop Section 200BPM, clearly indicated per section, ]]]
6:02

SUBJECTS | Divergence
v4.5-all
Epic Dark Gothic Tearout × Sinister Riddim × Trap Metal Troubadour, Heavy Midrange Bass, Rhythmic Experimental Gun Bass Inspired By Nimda, Nosphere, Antima; Demonic Low Male Vocaloid Stabs, Haunting Dissonant Synths, Glitchy Cinematic Percussion, Epic Ominous Melodies In Dissonant Ominous Eerie F Minor × G Minor Phrygian, Layered Atmospheric Textures, Cathedral-Like Reverberation, Cryptic Dark Orchestral Elements, Twisted Industrial Textures, High Energy Chaotic Rhythm, Digital Apocalypse Feel, Dark Ritualistic And Theatrical Ambiance, Gothic Horror Epic Soundscape, Outro fade piano
4:08

UTRENSKNINGER
v4.5-all
BPM 140, Ultra-dark blackened tearout × deathstep × void riddim × glitchstep, Short ominous intro → immediate catastrophic drop, Seismic sub-bass pressure, mechanical gunbass impacts, collapsing metallic synthetic growls, brutal machine-bass mutations, void-shadow textures, glitch ruptures, Eerie dissonant horror-violin stabs layered directly with gunbass hits
(short, sharp, non-melodic, screeching, cinematic sting), Optional reverse-violin swell leading into each impact, Non-melodic, rhythm-driven, drop-focused, Pure instrumental, Maximum darkness, maximum impact
